Xbox One Drops 24 hour check in and game sharing will work

Hooray, MS has caved on the issue

  • An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.
  • Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

Source: Your Feedback Matters
 
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I don't know if this has been asked, but will you be able to play 360 games on it? For example, if i buy call of duty ghosts for 360, before the release of xbox one, will i be able to carry on the multiplayer, when i purchase the xbox one?

Thankyou!
 

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Excellent news of course, good for them.
 

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I don't know if this has been asked, but will you be able to play 360 games on it? For example, if i buy call of duty ghosts for 360, before the release of xbox one, will i be able to carry on the multiplayer, when i purchase the xbox one?

Thankyou!

NO.

No backward compatibility due to new format.

XBOX ONE and PS4 are the same on this aspect.

We'll definitely see it in the news if they change their minds... but the chances are pretty high that the no remains no.
 

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If anyone is to blame it is MS

Apparently a world of people don't want to go backwards. Thanks again to a few whiners, we get to re-visit the past.

MS obviously has the code to do both systems.
They could implement both systems and yet they refuse to do it (just like W8).

MS remind me of this guy:

"Screw you guys I'm going home!"

Eric_Cartman.jpg
 

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I am a little surprised myself by the fact that everything right now seems to be an "all or nothing" approach. I would expect a combination of both would be possible and a nice middle ground to go from the past to the future.
 

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MS obviously has the code to do both systems.
They could implement both systems and yet they refuse to do it (just like W8).
Given that the 360 is a PowerPC-based cell processor variant (just like the PS3), and the Xbox One is an x86-based 64bit AMD CPU/APU design (again, just like the PS4), backwards compatibility is more than just "code", it's completely emulating a RISC-based processor (an advanced one, at that) and it's video hardware on a CISC-based machine.

Most decent, stable, and usable emulators stop at the PS2 and Gamecube/Wii generation of hardware, and for good reason - it takes an awful lot of x86 CPU horsepower to emulate RISC-based designs properly. I've seen some emulators out there that supposedly run some xbox 360 games on a PC, but generally require ridiculously high-spec hardware, especially the video chipset, to run at decent framerates. The Xbox One doesn't actually *have* a high-end video chipset, and the AMD CPU appears to be somewhere between a mobile chip and a mid-range desktop chip - I know the memory architecture and certain other things make things quite advanced, but I'm not sure emulating the RISC cell CPU design from the PS3 or 360 on either the PS4 or the Xbox One will even be realistic for most games from this generation on what these consoles will have inside.

The last stumbling block is that both Sony and Microsoft are businesses - making backwards compatibility work is in essence a lot of man-hours and code work for an unknown outcome with regards to actual compatibility, and an unknown fiscal return as well - they (Sony/Microsoft) don't necessarily make money on the consoles, they make money on licensing the ability to make games. With this in mind, making it easier for consumers to *not* purchase new games isn't a wise business move. Also, if you may remember the compatibility of original Xbox games on the 360, the list wasn't exactly a large one and the compatibility shims sometimes took a long time after the 360 launched to even become available. I know there will be a vocal minority who will complain about this, but most people will simply keep their old consoles for their old games.
 

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I don't know if this has been asked, but will you be able to play 360 games on it? For example, if i buy call of duty ghosts for 360, before the release of xbox one, will i be able to carry on the multiplayer, when i purchase the xbox one?

Thankyou!

The One has an HDMI In port which you can plug your 360 into. The guys at Microsoft were a little sly in interviews with the question but gave a solid yes with a "wait 'til you see how it works" which optimistically, if you see what they're doing with TV, you can guess that you're going to be able to either split the screen or switch back and forth between your 360 and One. They're already doing the app snapping feature and if HDMI In is treated like the snapped apps or TV, the 360 view can be snapped as well. and the snapped app can go fullscreen as well.
 

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I'm happy to see Microsoft did the right thing. They didn't go backwards at all. No, you won't have "family sharing" or whatever you want to call it. However, you can download your games, or buy disks. It's all a matter of choice. Also, it allows people without access to internet connections to use the box. As a father of 2 military veterans, including a Marine that was in Iraq, the game boxes were great time fillers between missions, but they were not always hooked up to the internet. Glad to see Microsoft supporting this.

As for "digital downloads", do yourself a favor and never use that term. It's like NTFS file system, it's redundant. ALL games are digital. I've never played an analog program on a computer, and I've never seen even analog music on a CD or DVD, and I never downloaded and installed analog software on my computer or console before. It's a marketing ploy, don't fall for it.
 

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I'd say the Xbox One is now a 360 with better hardware - the 360 already has digital downloads of games, and requires the disc to play for physical media games even if installed. It has no online features for games other than multiplayer, which is basically what the Xbox One will now have - it will lack the family sharing features, and likely fast switching of games. TV Integration and better apps is nice, but as a gaming console it's now just a 360 with better hardware. This is definitely a lateral step, and I hope they put the features back in the future for downloaded games because honestly, those *were* the cool things that set it apart from the PS4 in my mind.
 

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@ pparks1

With this generation Xbox 360 and PS3 the CPU and GPU on both consoles are totally different, cross platform games that were first developed on the Xbox 360 then ported to the PS3 runs better on the 360 and vice versa.

With next generation the CPU and GPU are basically the same architecture except the GPU on the PS4 has more shaders and higher core clock and the PS4 has 8GB GDDR5 with 7GB available vs Xbox One's 8GB DDR3 with 5GB available, at least those are the specs for now.

So even if cross platform games are first developed on the Xbox One then ported to the PS4 the game will at least run exactly the same if not slightly enhanced graphically.
 

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Well we can agree to disagree as most everyone, including myself, did not care for the DRM model they had put out. It resembled many of the old models used in the entertainment industry in the past. The phone home everyday was ridiculous. That being said, there is nothing wrong with better hardware. Honestly both boxes are extremely old, and given their age it is amazing the developers can get the graphics out of them they do. Of course there are those games...skyrim....that caused the occasional performance issue. That being said, the new hardware looks great for the price on both boxes.

On the upside, the new push to less is more, will probably bring us better game play, better graphics, and better hardware at better prices. Regardless of people's purchase preference
 

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Well we can agree to disagree as most everyone, including myself, did not care for the DRM model they had put out. It resembled many of the old models used in the entertainment industry in the past. The phone home everyday was ridiculous.

but more and more people are used to DRM. did you know that a lot of Blu-Ray movies will not play AT ALL without an Internet connection? read that again, Blu-Ray movie discs that will not play without an Internet connection. My friend was unlucky enough to find this out when he went to try to play a movie when his Internet was down. He thought maybe it was that movie but he started trying a number of his movies to find out the same thing. And that was even more inconvenient because it was a required behind-the-scene handshaking type of connection versus the once every 24 hours thing with the One.
 

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That's like saying you can get used to a rash.
 

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Scrapping the entire system?

MS obviously has the code to do both systems.
They could implement both systems and yet they refuse to do it (just like W8).
Given that the 360 is a PowerPC-based cell processor variant (just like the PS3), and the Xbox One is an x86-based 64bit AMD CPU/APU design (again, just like the PS4), backwards compatibility is more than just "code", it's completely emulating a RISC-based processor (an advanced one, at that) and it's video hardware on a CISC-based machine.

You seem to be saying that they are scrapping the entire console and re-releasing the 360.
I seriously doubt that is what MS is doing.

I was referring to the this quote in EMINENT's post (about "Cloud" sharing, not the internal architecture).

The Xbox One reverses its course on DRM, great news, right? Wrong. While part of the developer story still remains to be seen at the BUILD conference, what we have now is a console that is not too much different than the Xbox 360 (Xbox 361?) or the PS4 for that matter. Earlier today a Microsoft spokesman confirmed that


  • Your entire games collection will no longer be available from the cloud.
  • Playing disc based games will requite will require the disc for playback.
  • Also, we will no longer offer family game sharing from the cloud.
  • The sharing of games will work as it does on Xbox 360, you’ll simply share the disc.
  • Downloaded titles cannot be shared or resold
The Xbox One originally saw itself as an authentically digital device, and now we take a step backwards where people are stuck with their discs. When is the last time you saw a PC Gamer complaining about not being able to re-sell their used game on Steam. Microsoft was originally also allowing you to share games with up to 10 friends. Imagine a family where a Dad and his two sons want to play Halo against each other. With the Xbox One, they would only need one copy of Halo, now with the changed rules, they need to buy three.
Gizmodo made a nice list of some possible scenarios that would have been possible with the Xbox One, but are not longer.

So it is just MS spitting the dummy.
 

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[h=1]'Heartbroken MS employee' upset over Xbox One changes[/h]
A person claiming to be part of the Xbox One team expresses dismay over Microsoft's backtracking on the always-connected requirement and used game sales.

A comment on this story.

Family Sharing is a load of bull. It is actually just a timed demo of the game that you can let your family members play for 45 mins IF you buy the full game. They are then required to purchase the game to continue playing afterwards. Microsoft gave people the impression they could just share the game so long as not more than 2 users were using it at the same time.
Sony has been offering free hour long demos of full games through their PS+ service and you don't need a family member to purchase the game to try the demo. It baffles me that MS can tout this as a feature.
More deception from Microsoft. I don't trust that they won't 'flip the DRM switch' back on a year down the line.


'Heartbroken MS employee' upset over Xbox One changes | Microsoft - CNET News
 

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So it is just MS spitting the dummy.

Yes, the petulance is funny.

Reminds me of the old cowboy movies where the Indian chief sells his children's land for a few shiny glass beads.

That is MS saying if you won't give me your kid's land, then we won't give you the glass beads ... so there, na, na,na. Smiley_angry_sticking_out_tongue.gif

What is not so funny is they will keep trying it on.
 

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I have to defend MS here.

Surely that can't be true:

When your family member accesses any of your games, they're placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour. This allowed the person to play the game, get familiar with it then make a purchase if they wanted to. When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game.

...The difference between the family sharing and the typical store demo is that your progress is saved as if it was the full game, and the data that was installed for that shared game doesn't need to be erased when they purchase the full game!

Heartbroken MS employee - Pastebin.com

MS have done some some strange things, but that would be suicide.

Can you imagine all those Xbone buyers finding out after purchase the sharing was a scam.
 
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Looks like M$ made the right move scraping that part the din would have been quite loud.
 

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I have to defend MS here.

Surely that can't be true:

When your family member accesses any of your games, they're placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour. This allowed the person to play the game, get familiar with it then make a purchase if they wanted to. When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game.

...The difference between the family sharing and the typical store demo is that your progress is saved as if it was the full game, and the data that was installed for that shared game doesn't need to be erased when they purchase the full game!

Heartbroken MS employee - Pastebin.com

MS have done some some strange things, but that would be suicide.

Can you imagine all those Xbone buyers finding out after purchase the sharing was a scam.

. . . or that the start menu really isn't a start menu. . .
 

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