Windows 8 and 8.1 Forums


Xbox One Drops 24 hour check in and game sharing will work

  1. #31


    Posts : 203
    Windows 8.1 Pro


    @ pparks1

    With this generation Xbox 360 and PS3 the CPU and GPU on both consoles are totally different, cross platform games that were first developed on the Xbox 360 then ported to the PS3 runs better on the 360 and vice versa.

    With next generation the CPU and GPU are basically the same architecture except the GPU on the PS4 has more shaders and higher core clock and the PS4 has 8GB GDDR5 with 7GB available vs Xbox One's 8GB DDR3 with 5GB available, at least those are the specs for now.

    So even if cross platform games are first developed on the Xbox One then ported to the PS4 the game will at least run exactly the same if not slightly enhanced graphically.

      My System SpecsSystem Spec

  2. #32


    Posts : 17
    Windows 8 Pro and RT


    Well we can agree to disagree as most everyone, including myself, did not care for the DRM model they had put out. It resembled many of the old models used in the entertainment industry in the past. The phone home everyday was ridiculous. That being said, there is nothing wrong with better hardware. Honestly both boxes are extremely old, and given their age it is amazing the developers can get the graphics out of them they do. Of course there are those games...skyrim....that caused the occasional performance issue. That being said, the new hardware looks great for the price on both boxes.

    On the upside, the new push to less is more, will probably bring us better game play, better graphics, and better hardware at better prices. Regardless of people's purchase preference
      My System SpecsSystem Spec

  3. #33


    Posts : 1,127
    Windows 8.1 Pro


    Quote Originally Posted by ncgmac View Post
    Well we can agree to disagree as most everyone, including myself, did not care for the DRM model they had put out. It resembled many of the old models used in the entertainment industry in the past. The phone home everyday was ridiculous.
    but more and more people are used to DRM. did you know that a lot of Blu-Ray movies will not play AT ALL without an Internet connection? read that again, Blu-Ray movie discs that will not play without an Internet connection. My friend was unlucky enough to find this out when he went to try to play a movie when his Internet was down. He thought maybe it was that movie but he started trying a number of his movies to find out the same thing. And that was even more inconvenient because it was a required behind-the-scene handshaking type of connection versus the once every 24 hours thing with the One.
      My System SpecsSystem Spec

  4. #34


    Posts : 5,360
    7/8/ubuntu/Linux Deepin


    That's like saying you can get used to a rash.
      My System SpecsSystem Spec

  5. #35


    Adelaide
    Posts : 1,338
    Windows 7 Ultimate SP1 (64 bit), Linux Mint 17.1 MATE (64 bit)

    Scrapping the entire system?


    Quote Originally Posted by cluberti View Post
    Quote Originally Posted by lehnerus2000 View Post
    MS obviously has the code to do both systems.
    They could implement both systems and yet they refuse to do it (just like W8).
    Given that the 360 is a PowerPC-based cell processor variant (just like the PS3), and the Xbox One is an x86-based 64bit AMD CPU/APU design (again, just like the PS4), backwards compatibility is more than just "code", it's completely emulating a RISC-based processor (an advanced one, at that) and it's video hardware on a CISC-based machine.
    You seem to be saying that they are scrapping the entire console and re-releasing the 360.
    I seriously doubt that is what MS is doing.

    I was referring to the this quote in EMINENT's post (about "Cloud" sharing, not the internal architecture).

    The Xbox One reverses its course on DRM, great news, right? Wrong. While part of the developer story still remains to be seen at the BUILD conference, what we have now is a console that is not too much different than the Xbox 360 (Xbox 361?) or the PS4 for that matter. Earlier today a Microsoft spokesman confirmed that


    • Your entire games collection will no longer be available from the cloud.
    • Playing disc based games will requite will require the disc for playback.
    • Also, we will no longer offer family game sharing from the cloud.
    • The sharing of games will work as it does on Xbox 360, you’ll simply share the disc.
    • Downloaded titles cannot be shared or resold

    The Xbox One originally saw itself as an authentically digital device, and now we take a step backwards where people are stuck with their discs. When is the last time you saw a PC Gamer complaining about not being able to re-sell their used game on Steam. Microsoft was originally also allowing you to share games with up to 10 friends. Imagine a family where a Dad and his two sons want to play Halo against each other. With the Xbox One, they would only need one copy of Halo, now with the changed rules, they need to buy three.
    Gizmodo made a nice list of some possible scenarios that would have been possible with the Xbox One, but are not longer.
    So it is just MS spitting the dummy.
      My System SpecsSystem Spec

  6. #36


    'Heartbroken MS employee' upset over Xbox One changes

    A person claiming to be part of the Xbox One team expresses dismay over Microsoft's backtracking on the always-connected requirement and used game sales.
    A comment on this story.

    Family Sharing is a load of bull. It is actually just a timed demo of the game that you can let your family members play for 45 mins IF you buy the full game. They are then required to purchase the game to continue playing afterwards. Microsoft gave people the impression they could just share the game so long as not more than 2 users were using it at the same time.
    Sony has been offering free hour long demos of full games through their PS+ service and you don't need a family member to purchase the game to try the demo. It baffles me that MS can tout this as a feature.
    More deception from Microsoft. I don't trust that they won't 'flip the DRM switch' back on a year down the line.


    'Heartbroken MS employee' upset over Xbox One changes | Microsoft - CNET News
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  7. #37


    Posts : 5,360
    7/8/ubuntu/Linux Deepin


    So it is just MS spitting the dummy.
    Yes, the petulance is funny.

    Reminds me of the old cowboy movies where the Indian chief sells his children's land for a few shiny glass beads.

    That is MS saying if you won't give me your kid's land, then we won't give you the glass beads ... so there, na, na,na. Click image for larger version

    What is not so funny is they will keep trying it on.
      My System SpecsSystem Spec

  8. #38


    Posts : 5,360
    7/8/ubuntu/Linux Deepin


    I have to defend MS here.

    Surely that can't be true:

    When your family member accesses any of your games, they're placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour. This allowed the person to play the game, get familiar with it then make a purchase if they wanted to. When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game.

    ...The difference between the family sharing and the typical store demo is that your progress is saved as if it was the full game, and the data that was installed for that shared game doesn't need to be erased when they purchase the full game!
    Heartbroken MS employee - Pastebin.com

    MS have done some some strange things, but that would be suicide.

    Can you imagine all those Xbone buyers finding out after purchase the sharing was a scam.
    Last edited by SIW2; 21 Jun 2013 at 09:19.
      My System SpecsSystem Spec

  9. #39


    Looks like M$ made the right move scraping that part the din would have been quite loud.
      My System SpecsSystem Spec

  10. #40


    Quote Originally Posted by SIW2 View Post
    I have to defend MS here.

    Surely that can't be true:

    When your family member accesses any of your games, they're placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour. This allowed the person to play the game, get familiar with it then make a purchase if they wanted to. When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game.

    ...The difference between the family sharing and the typical store demo is that your progress is saved as if it was the full game, and the data that was installed for that shared game doesn't need to be erased when they purchase the full game!
    Heartbroken MS employee - Pastebin.com

    MS have done some some strange things, but that would be suicide.

    Can you imagine all those Xbone buyers finding out after purchase the sharing was a scam.
    . . . or that the start menu really isn't a start menu. . .
      My System SpecsSystem Spec

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Xbox One Drops 24 hour check in and game sharing will work
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