• This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn more.

DirectCompute lecture series kickoff!


z3r010

BOFH
Administrator
Standish, England

Posts
4,659
#1
Hello again! Today, we are very excited to announce the DirectCompute Lecture Series. This video series is intended to provide you with information, tips and insights into developing DirectCompute applications. A component of DirectX, DirectCompute is Microsoft’s GPGPU programming solution that enables you to utilize the GPU for general purpose computing on Windows.

GPUs are useful for purposes other than graphics. As such, the need for APIs to harness their potential has grown rapidly over the last several years. At Microsoft, we have developed DirectCompute in response to this need. Because it can run on all DirectX 11 hardware and most DirectX 10.1 hardware, you can safely use DirectCompute for core application functionality across many customer segments. As part of the Direct3D API, DirectCompute can be seamlessly integrated with games, CAD tools, and other graphic applications.

Furthermore, the integration with Direct3D makes DirectCompute an attractive choice for any scientific computing applications that require data visualization. The Compute Shader Extensions library provides access to high-performance implementations of common computing algorithms, such as parallel prefix reduction and multi-dimensional fast Fourier transform.

In the opening video lecture, Robert Hess hosts a round table discussion of thought leaders in parallel computing. More lectures will follow regarding DirectCompute, developing DirectCompute applications, and tips for optimizing performance and integrating the DirectCompute data into the graphics pipeline.

As a part of this series, we will continue to release lectures presented by developers - some of which will address key parallel programming scenarios. The series will begin with high-level topics common to most DirectCompute scenarios, and continue into deeper lectures that examine more complex problems and algorithms.

If you are interested in doing some GPU computing, look for our video lectures here. More lectures will be posted here as they become available.

Happy coding!


More...
 

My Computer

System One

  • OS
    Windows 10
    Computer type
    PC/Desktop
    System Manufacturer/Model
    me
#2
ummm.....interested, i am........ADD, i have.........how many questions do i get to ask?
 

My Computer

System One

  • OS
    WIN7 x64 HP
    System Manufacturer/Model
    TRINITY
    CPU
    AMD Phenom II X4 965 B.E.
    Motherboard
    MSI NF980-G65
    Memory
    G Skill Flare 2x2GB PC314400 cas7
    Graphics Card(s)
    EVGA GTX 470 Hydro Copper FTW x2
    Sound Card
    onboard Nvidia 7.1
    Monitor(s) Displays
    23'' RCA 1080p TV/19''Acer
    Screen Resolution
    1818 x 1018
    Hard Drives
    WD Black 1 TB
    PSU
    SilverStone SST-ST1500w
    Case
    Cooler Master CM690 (modded and still to small)
    Cooling
    2x CM Aquagate Max (fully modded w/ CPX 1200 pumps & 1/2'' ID
    Other Info
    CPU block= Koolance CPU360/ 7x CM Excalibur 120mm fans/ Zalman 6ch fan control

Users Who Are Viewing This Thread (Users: 0, Guests: 1)