Windows 8 and 8.1 Forums


Split two different audio outputs to playback devices?

  1. #1


    Posts : 3
    Windows 8.2

    Split two different audio outputs to playback devices?


    Two programs are creating audio outputs such as a game program and iTunes, I desire to send the game program to my headset while remain the iTunes audio to my default playback device, speakers.

    I am wondering if there is audio management software.
    Similar to how if I am on Skype I can communicate through headset and hear them on the headset while the audio on iTunes by default is outputted through the speakers.

    Thanks for any input fellow window enthusiasts!

    hehe I want to play Nether and hear everything through the headset and keep music playing on the speakers so my girlfriend does not hear me play games -_-

      My System SpecsSystem Spec

  2. #2


    Posts : 1,883
    7601.18247.x86fre.win7sp1


    If the headset is also connected to the same audio interface (for example, your onboard audio codec) - then no. It depends on the hardware itself and the drivers, but again, usually just no.

    Now if you had two separate audio interfaces, for fictional example off the top of my head for proof of concept purposes: A Realtek HD Audio onboard, and a USB audio solution, then yes, you can route the iTunes (if software allows - I don't use but it should) to the USB and the game will default to Windows default Realtek.

    I use my onboard alongside my MOTU Traveler firewire interface simultaneously at times to achieve various purposes, but as of late I have onboard disabled in the bios.

    lmao good a reason as any I suppose.
      My System SpecsSystem Spec

  3. #3


    Posts : 3
    Windows 8.2


    Quote Originally Posted by MasterChief View Post
    If the headset is also connected to the same audio interface (for example, your onboard audio codec) - then no. It depends on the hardware itself and the drivers, but again, usually just no.

    Now if you had two separate audio interfaces, for fictional example off the top of my head for proof of concept purposes: A Realtek HD Audio onboard, and a USB audio solution, then yes, you can route the iTunes (if software allows - I don't use but it should) to the USB and the game will default to Windows default Realtek.

    lmao good a reason as any I suppose.
    Hmm the speakers are connected through the onboard audio on the motherboard while the logitech headset is connected through USB. Hmmm
      My System SpecsSystem Spec

  4. #4


    Posts : 1,883
    7601.18247.x86fre.win7sp1


    Oh ok, then yes, probably so. Does Logitech show as its own audio device in the Device Manager's "Sound, video and game controllers" section? If it does, then you'd be in business.
      My System SpecsSystem Spec

  5. #5


    Posts : 3
    Windows 8.2


    Quote Originally Posted by MasterChief View Post
    Oh ok, then yes, probably so. Does Logitech show as its own audio device in the Device Manager's "Sound, video and game controllers" section? If it does, then you'd be in business.
    To control my playback devices I go to the default sound manager, referred to the attached picture : )

    I wish I can set both items as default devices but have no idea how to..

    What would also be ideal is in the Volume Mixer under the Logitech Speakers I can mute all but the game then then under Desktop Speakers (High Definition Audio Device) I can mute the game.

    Any input would be greatly appreciated = D
    Attached Thumbnails Attached Thumbnails Screenshot 2014-02-02 11.12.56.png  
      My System SpecsSystem Spec

  6. #6


    Posts : 1,883
    7601.18247.x86fre.win7sp1


    Can't set both as default.

    You have to set the outputs in the actual software themselves, for where you want them to go.

    Some games have that ability, some do not. iTunes definitely should.
      My System SpecsSystem Spec

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