Windows 8 and 8.1 Forums


Blurry text problem has not been fixed in Win 8.1 RTM

  1. #1


    Posts : 142
    Win 7 Pro x64

    Blurry text problem has not been fixed in Win 8.1 RTM


    I can confirm that M$ did NOT fix the blurry text problem. This is absolutely UNACCEPTABLE for an OS to be released with a bug that was known long before RTM.

    There could be legitimate reasons for this, though. The leaked version might not be the real RTM. It could also be a driver issue. Regardless, if this is in fact the real RTM, how could M$ release an unfinished product?

    Its another nail in the coffin for Win 8/8.1 in my case. I hope it eventually gets fixed, but as it stands now M$ still has done nothing to sway me towards upgrading from Win 7.

    For those who may be wondering, I'm running dual Nvidia 675m cards in SLI.

      My System SpecsSystem Spec

  2. #2


    Posts : 1,925
    Windows 8.1 Pro


    What blurry text problem? I have yet to see any text that doesn't look sharp, and I have seen it on a number of configurations. Are you sure it's not a driver issue? Did you install the NVidia 8.1 beta drivers? By the way, this is News? Posting in the news section?

    Could it be your monitor has a goofy sub-pixel format?
      My System SpecsSystem Spec

  3. #3


    Posts : 142
    Win 7 Pro x64


    Google it... its a very well known issue. I'm using the drivers from NVidia.com, ver. 320.49.

    Native resolution at 1900x1080 looks fine. I usually reduce the resolution a bit because I have trouble seeing the smaller fonts (it sucks getting old). The problem appears in the lower resolutions.

    I'll try different (beta) drivers tomorrow. Don't feel like messing with it tonight.
      My System SpecsSystem Spec

  4. #4


    Posts : 142
    Win 7 Pro x64


    We're talking about 8.1 being released to RTM, which is news at the moment. If it needs to be moved then I guess the mods can do so.
      My System SpecsSystem Spec

  5. #5


    Sloe Deth, Californicatia
    Posts : 3,908
    Windows 8 Pro with Media Center/Windows 7


    You still have everything set to 125% in your Displays settings, That's why it looks blurry, set it to 100%.
      My System SpecsSystem Spec

  6. #6


    Posts : 1,925
    Windows 8.1 Pro


    Quote Originally Posted by acr731 View Post
    Google it... its a very well known issue. I'm using the drivers from NVidia.com, ver. 320.49.

    Native resolution at 1900x1080 looks fine. I usually reduce the resolution a bit because I have trouble seeing the smaller fonts (it sucks getting old). The problem appears in the lower resolutions.

    I'll try different (beta) drivers tomorrow. Don't feel like messing with it tonight.
    This sounds like a problem with your Monitor's resolution scaling feature. LCD monitors only look good when you run them in resolutions that are a multiple of their native resolution. For instance, if you have a monitor that is 1600x1200 will look decent if you set the resolution to 800x600. Some LCD monitors have the technology in them to scale the signal properly to fit the resolution, but some do not.. and sometimes this scaling conflicts with internal video card settings.

    This article explains this in a bit more detail:

    HTG Explains: Why Using Your Monitor’s Native Resolution Is Important

    Instead of changing your monitors resolution, you should instead change the resolution scaling feature of windows. You may also want to calibrate your display's color, and/or sub-pixel rendering (clear type).
      My System SpecsSystem Spec

  7. #7


    Redmond
    Posts : 651
    Windows 8.1 x64


    I have many different systems now running 8.1 (that ran 8.0), and if you are using a monitor that uses LCD or LED technology, it will have one default resolution (native scaling at 1:1), and any reduction in that resolution requires the monitor to scale (in it's own hardware) to provide data on screen that is then not using 1:1 scaling with it's native resolution - Windows has NOTHING to do with that.

    Windows, nor any drivers, can fix this. You should instead use the native scaling features of the OS (7.x and higher are designed to natively scale up to 150% without any loss in quality at the native resolution, although 8.x does do this better with proper WDDM 1.2/1.3driver support). Make everything larger at any increment above 100% to 150%, or just make text larger (in 8.1). Don't complain that text is blurry on an LCD or LED monitor when you're not using the native resolution - you're yelling against the wind.
      My System SpecsSystem Spec

  8. #8


    Portsmouth Hants
    Posts : 772
    Windows 8.1 Pro with Media Center


    Using Native Resolution is part of the solution, but the reason that "blurry text" is found in Internet Explorer and most Windows 8 apps is that instead of using sub-pixel rendering to smooth font outlines, monochrome antialiasing is employed instead.

    On some displays this looks awful. On modern high density displays it usually looks better just antialiased. It is not a bug, though - it is a design feature, and that is why Microsoft refuse to acknowledge it as a problem - and thus there is nothing to fix.

    Instead of going into details here, there is plenty of information out there:

    https://www.google.co.uk/search?q=su...g+antialiasing


    Why do Microsoft employ this method of font smoothing, instead of their "ClearType TM" technology used throughout Windows Desktop applications?

    The first part of the answer is speed. Consider sub pixel rendering - each 1/3 pixel vertical band of red/green/blue needs to be calculated to display correctly - whereas all 3 colour bands are weighted the same for a monochrome antialiased display. Internet Explorer chose the less processor-intensive option to speed up display of web pages.

    Secondly, orientation of the display as on the Surface (tablet) or Windows Phone can change between portrait and landscape depending on the choice of the viewer, and subpixel rendering is of no use under these conditions. Zoom in by touch gesture looks bad on sub-pixel rendered text, better on antialiased text.

    Thirdly, as far as Apple and Microsoft is concerned, sub pixel rendering technology is on the way out. Like many examples in computer history, Microsoft is following Apple's example here. In the purist world of desktop publishing, fonts on screen should look exactly the way they will print, and not just appear crisp, sharp, readable and slightly distorted in shape on screen for people whose job is to read information off screens in their jobs all day.

    Apple can get away with this because they supply the optimized matched hardware and the software. Microsoft Windows at least runs on any "Windows compatible" mixture of components.

    If you use quality kit, and large monitors, or very small portable screens, the benefits of subpixel rendering are less obvious. For me, I choose to use Chrome in preference to IE, and I use Metro Apps very rarely.
      My System SpecsSystem Spec

  9. #9


    Posts : 142
    Win 7 Pro x64


    Thanks to everyone who provided input and suggestions, but the problem is still there. Its not a driver issue, and there isn't anything wrong with my monitor. I don't have this issue with Windows 7, so the obvious solution is an easy one. Windows 8.1 will take a spot on the shelf next to 8 and will stay there until Microsoft provides an update that corrects the issue.

    Little things like this are why Windows 8 only has 7% share of the total market.
      My System SpecsSystem Spec

  10. #10


    My Win 8 Pro looks exactly like my Win 7.
      My System SpecsSystem Spec

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