Windows 8 and 8.1 Forums


old games are very slow

  1. #31


    Posts : 25
    Windows98 to Windows7


    No that is the game that I need tested on Windows8.

    I have spent alot of time on it over the years and would love to see it working fullspeed on Windows8.

    I make cars based on real cars for drivers and place them in the game










    quote author=derby111 link=topic=204.msg4269#msg4269 date=1297827894]
    here is what ive come up with on one of these cars. still a wip

    [img width=900 height=675 src="http://i671.photobucket.com/albums/v...s/100_0063.jpg"]

    [img width=900 height=675 src="http://i671.photobucket.com/albums/v...s/100_0064.jpg"]
    [/quote]
    Derby111 latest
    1976 Hoi Caddy
    Work In Progress
    [img width=900 height=675 src="http://i1018.photobucket.com/albums/...g/Grab_544.jpg"]
    [img width=900 height=675 src="http://i1018.photobucket.com/albums/...g/Grab_543.jpg"]





    1986 GrandMarquis..





    Very simple very fun game... its a demolition derby simulation.
    I make replica tracks which I have not posted.

    The wagon in this video is based on Ankstank.


    Demolition Derby (PC) Round #4 Arena Derby with a Wagon

    This game has a long history and strong cult following, but as people get Windows8, they are shocked that it doesn't play at speed cause it works on practically everything else.

      My System SpecsSystem Spec

  2. #32


    Rio
    Posts : 85
    Triple Boot Win7, Win8.1 and 10


    This is strange, the slowness of this simple game, since I'm pretty sure that a 4Gb racing game I have should be the slow one in comparison and yet it runs pretty decently on Windows 8.1 even with a full grid of cars. Of course the game is from 2006 (GT Legends) but its graphics are pretty good even by today's standards.
    But maybe it's down to its coding, I've had old games run pretty slow on an even faster machine than this and the problem, the game's community said, was its coding, the game had been badly coded, hence the sluggishness. I'm not saying it's your fault, it's just that it has happened with big gaming corporations.
      My System SpecsSystem Spec

  3. #33


    Posts : 25
    Windows98 to Windows7


    It sounds like you downloaded it. Thank you for testing, thats all I can say and I VERY MUCH appreciate your attempt to help out

    The game follows Directx 8.1 guidelines, which is fully backwards compatible with 9, 10 and 11.

    GT Legends uses Directx9, And I can play it flawlessly with a full field of cars. As well as many other sims
    I can also port GT legend cars and tracks to derby game.

    On a windows95 computer I can easily play a full field of 24 cars, and on Windows7, well it handles it with ease, especially compared to Vista which is a processor hog. But Vista still can do the job.

    I can port complex high detailed 3d models from Flatout, or use very very low poly 3d models.

    Its not the coding, or the modelling, well, yeah, the modeling if I used high detail on an P4 or older will take a bit to load or I can use up the memory of an old Windows2000 computer.

    I test with all computers, and when I added 1400 more cars and 48 more tracks to the game, all the old computers could easily handle it.

    I now have this game running on Linux, and am directing some of my more technical friends in that direction, and warning others that if they get Windows8 , this game is unlikely to run on the new OS at any playable framerate, so keep your old computer or Operating system handy if you want to continue to play this game and enter our tournaments.

    I really want to sort this out, just for the reason taht there is no good reason that it shouldn't run at full speed.
    Just some poor coding in Windows8 Directx support that they changed from the previous versions.



    I host online derbies and racing, the game is very optimised for online action. Well thought out and it uses Directx ports for UDP data transfer. Its alot of fun. And now its a challenge for me to get keep looking for the windows8 solution, its out there and when other games that run slow find there solutions, mine won't be far behind.
      My System SpecsSystem Spec

  4. #34


    Posts : 142
    Windows 8.1


    Quote Originally Posted by madmax1100 View Post
    I really want to sort this out, just for the reason taht there is no good reason that it shouldn't run at full speed.
    Just some poor coding in Windows8 Directx support that they changed from the previous versions.



    I host online derbies and racing, the game is very optimised for online action. Well thought out and it uses Directx ports for UDP data transfer. Its alot of fun. And now its a challenge for me to get keep looking for the windows8 solution, its out there and when other games that run slow find there solutions, mine won't be far behind.
    There's no solution. Microsoft screwed up something, so that old games run at ridiculous speeds and some other compatibility issues with mouse handling (and who knows what else).
      My System SpecsSystem Spec

  5. #35


    Denmark
    Posts : 224
    Windows 8.1 64bit Pro


    I'll guess then, that there is also no fix for Eurotruck Simulator 2 then? Going from windows 7 to 8.1 gave a huge drop in fps, and this game is not more than 1˝ year old, but it is made with directx 9.0c.
    Old OpenGL based games are running well, so I think it is a shame that MS destroyed directX 9.0 and downward
      My System SpecsSystem Spec

  6. #36


    Rio
    Posts : 85
    Triple Boot Win7, Win8.1 and 10


    I also play GTR Evolution, which is a DirectX9 game and is a direct descendant of GT Evolution (same people behind it), and this is a 2008 game. This one, I have to be alone on the track doing hotlaps if I want to have decent FPS. Its graphics aren't all that different from GT Legends but maybe it's the fact that it only uses DirectX 9 that makes it so FPS heavy.
      My System SpecsSystem Spec

  7. #37


    Posts : 142
    Windows 8.1


    I'm thinking of actually downgrading to 7. There was an update for 7 that removes updated crap from winsxs. Which might fix/mitigate the main issue with it. Probably the speed difference would be less if I changed to a win 8 like theme. Booting would still be a lot slower though. But at least I could play old games when I got nostalgic.
      My System SpecsSystem Spec

  8. #38


    Posts : 3
    Windows 7


    That's why my techie friend said that we should keep an old Windows XP laptop in the drawer....just in case.
      My System SpecsSystem Spec

  9. #39


    Posts : 142
    Windows 8.1


    Quote Originally Posted by kwangso123 View Post
    That's why my techie friend said that we should keep an old Windows XP laptop in the drawer....just in case.
    I think a Seven woud be better. XP is rather old and doesn't include a lot of stuff that seven does. (And old games run well on 7 too)
      My System SpecsSystem Spec

  10. #40


    Posts : 142
    Windows 8.1


    I updated to Update 1 of Windows 8.1. Because I saw some compatibility changes.
    Ouch. Desperados runs at 3-5 fps. If a FOV of an enemy is shown MSI afterburner's OSD actually shows 0.0FPS...

    But at least it fixed the corrupted image I managed to achieve by trying to install old directx versions, in hopes of running in proprer speed. So now I can play again as a slide show...

    I feel more motivated to downgrade to 7 every day.
      My System SpecsSystem Spec

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old games are very slow
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