Windows 8 and 8.1 Forums

Another OpenGL Thread.

  1. #1

    Posts : 3
    Windows 8

    Another OpenGL Thread.

    So, I get this Minecraft Error:
    Bad video card drivers!

    Minecraft was unable to start because it failed to find an accelerated OpenGL mode.
    This can usually be fixed by updating the video card drivers.

    --- BEGIN ERROR REPORT 7fe0271 --------
    Generated 27.10.12 11:20

    - Minecraft Version: 1.4.2
    - Operating System: Windows NT (unknown) (amd64) version 6.2
    - Java Version: 1.6.0_37, Sun Microsystems Inc.
    - Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    - Memory: 423344440 bytes (403 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
    - JVM Flags: 2 total; -Xms512m -Xmx1024m
    - AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    - LWJGL: 2.4.2
    - OpenGL: ~ERROR~ NullPointerException: null
    - Is Modded: Probably not
    - Type: Client
    - Texture Pack: ~ERROR~ NullPointerException: null
    - Profiler Position: N/A (disabled)
    - Vec3 Pool Size: ~ERROR~ NullPointerException: null[failed to get system properties (java.lang.NullPointerException)]

    org.lwjgl.LWJGLException: Pixel format not accelerated
    at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
    at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(
    at org.lwjgl.opengl.WindowsDisplay.createWindow(
    at org.lwjgl.opengl.Display.createWindow(
    at org.lwjgl.opengl.Display.create(
    at org.lwjgl.opengl.Display.create(
    at org.lwjgl.opengl.Display.create(
    at net.minecraft.client.Minecraft.a(SourceFile:232)
    at Source)
    --- END ERROR REPORT 4f8f251a ----------

    System Info & Graphic Card:

    Picture is too big: (I think you should be able to get what you want from this altough it's in german. If you have questions just state them below.)

    I've tried all sorts of drivers. Please help me.
    Edit: All Graphic Card Drivers are updated. Please don't give me the: Have you tried updating your drivers ?
    Attached Thumbnails Attached Thumbnails 771wr.png  
    Last edited by Miza; 27 Oct 2012 at 04:58.

      My System SpecsSystem Spec

  2. #2

    Posts : 142
    Windows 8 Enterprise 64-bit (7 Ult, Vista & XP in V-Box)

    OK, I had this issue at first....

    My GT555M was giving me a similar message even though
    Windows said that the drivers were up-to-date.

    So, I went to the Nvidia website, and got the latest drivers
    from there, then installed them, rather than the drivers
    Windows installs by default..

    Problem fixed, all my openGL stuff works again.

    Here's a link to the latest Nvidia driver for your GT410M...


    Hope this helps.
      My System SpecsSystem Spec

  3. #3

    Posts : 3
    Windows 8

    I tried that several times, used both 32 Bit and 64 Bit. Another Problem is that I can't even get them to install correctly. It says that the driver isn't compatible (If I spell it like that, I will check on that) with the Windows Version, which in this case is Windows 8.
      My System SpecsSystem Spec

  4. #4

    Posts : 142
    Windows 8 Enterprise 64-bit (7 Ult, Vista & XP in V-Box)

    You COULD try the 301.42 version drivers.

    They're a couple of months old now, but that was the version that fixed my issues.

    You MAY have to remove the current driver in Device Manager or Programs & Features
    before you install the new driver.....
      My System SpecsSystem Spec

  5. #5

    Posts : 3
    Windows 8

    Nope. I still get the compatibility (Spelling for the win) error.
      My System SpecsSystem Spec

  6. #6

    Posts : 138
    Windows 8 CP x64

    Then maybe the newer GeForce 310.33 Beta?

    BTW, you should either be on 32-bit or 64-bit, but not both. Check with Win+X -> System, then look under System type.

    Edit: Nevermind, your first post confirms it's 64-bit. Also, you're running Release Preview (Build 8400), so that might explain it.
      My System SpecsSystem Spec

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